ZeroStake

Gravity Ace

Privacy Policy

Version 1.0 · Effective 10 September 2026 · Last updated 10 September 2026

ZeroStake Gravity Ace collects no personal data. There is no analytics, no advertising, no tracking, no account and no third-party SDK. Everything the game remembers is written to your own device and stays there.

Who this policy is from

This policy covers the iOS application ZeroStake Gravity Ace (bundle identifier zerostake.gravity.ace), distributed on the Apple App Store. It applies to every version from 1.0 onward.

Questions about it go to [email protected].

Data we collect

Summary

None. The table below mirrors the categories used in the App Store's own privacy questionnaire, and our answer to every one of them is the same.

CategoryCollectedNotes
Contact infoNoNo name, email address or phone number is requested by the app.
Health & fitnessNoNo HealthKit or motion data is read.
Financial infoNoThere are no in-app purchases and no payment flow.
LocationNoNo location API is linked.
Sensitive infoNo
ContactsNo
User contentNoPhotographs you cure onto a paddle stay in the app's private container on your device and are never transmitted.
Browsing historyNo
Search historyNoThe court library search runs entirely offline and is not stored.
IdentifiersNoNo advertising identifier, device identifier or user identifier is generated or read.
PurchasesNo
Usage dataNoYour match history exists only on your device and is never sent anywhere.
DiagnosticsNoNo crash reporting or performance SDK is bundled.
Other dataNo

What is stored on your device

The game keeps its own state so it can remember your progress between launches. All of it is written to the app's sandboxed storage, which no other app can read, and none of it leaves the device.

Settings are stored in the app's own preferences. Progress is stored as four JSON documents in the app's Application Support folder. Cured images are stored as a JPEG in a private folder alongside them.

Permissions and why they are asked

PermissionWhyWhen
Camera To photograph a surface, sticker or texture and print it onto the face of your paddle in the Paddle Workshop. The captured image is written to the app's private storage and used to draw the paddle and your player card. Optionally during onboarding, otherwise the first time you tap "Take a photo" in the Paddle Workshop. Declining costs you nothing else in the game.
Photo library To choose an existing image for the same purpose. The system photo picker is used, which hands the app exactly one image and grants no access to the rest of your library. When you tap "Choose from library".
Photo library additions To save a paddle face you created back to your own library, if you ask for it. Only when you tap "Save the face to Photos".

Each permission is requested at the moment the matching feature is used, and every one of them can be declined or revoked later in the iOS Settings app without losing access to the rest of the game.

Third parties

There is no advertising network, no analytics provider, no attribution or measurement partner, no crash reporter and no social login in this app. No third-party SDK is linked into the build, so nothing in the game reports to anyone on your behalf.

Apple distributes the app through the App Store and may collect its own information about downloads and purchases under Apple's privacy policy. That happens on Apple's side of the transaction, and we receive only aggregate sales and usage reports that identify no one.

If you write to us

Contacting support is voluntary and happens outside the app. If you send a message through the support page or by email, we receive the email address you use, the reason you pick and whatever you write in the message, including any details you attach yourself, such as your device model and game version.

We use that only to answer you. It is not added to a marketing list, not sold, not shared, and not combined with anything from the app, because the app sends us nothing to combine it with. Correspondence is kept while the conversation is open and for up to 12 months afterwards so that we can follow up on a recurring bug, then it is deleted. You can ask us to delete it sooner at any time by replying to your own thread.

Required-reason APIs

Apple requires apps to declare certain platform APIs and the reason they are used. Our declaration, shipped in PrivacyInfo.xcprivacy, is:

No third-party SDK is linked, so no additional privacy manifest applies.

Children

The game is suitable for all ages and contains nothing that collects information from anyone, including children under 13. It has no chat, no user-generated content shared with others, no social features, no advertising and no purchases. Because we collect nothing, there is nothing to obtain parental consent for and nothing to delete on request beyond what you can already remove yourself.

Your control over the data

Because everything stays on your device, you have complete control over it without asking us.

We hold no copy of your in-app data, so there is nothing for us to export, correct or erase on your behalf. Rights of access, rectification, erasure, restriction, portability and objection under the GDPR, and the equivalent rights under the CCPA, are satisfied by the fact that no personal data is collected or processed by us through the app. For a support message you have sent us, those rights apply to that correspondence and we will act on them within 30 days. We do not sell or share personal information.

Security and retention

In-app data never leaves your device, so it is protected by iOS itself: the app's container is sandboxed away from other apps and covered by the device encryption that your passcode enables. It is retained for exactly as long as you keep the app installed, and it is your deletion to make.

Support correspondence travels over an encrypted connection and is stored in our mailbox with access limited to the people who answer it.

Changes to this policy

If a future version of the game changes what it stores or asks for, this page is updated before that version is released, and the effective date at the top changes with it. Material changes are also described in the release notes on the App Store.